[ILUG] (no subject)

Jakma, Paul Paul.Jakma at compaq.com
Mon Nov 29 16:53:35 GMT 1999


> -----Original Message-----
> From: Diarmaid O'Loughlin [mailto:dollar at csn.ul.ie]
> Sent: Monday, November 29, 1999 4:46 PM
> To: ilug at linux.ie
> Subject: [ILUG] (no subject)
> 
> 
> Any any luck with geting Quake3 test to run in full screen 
> mode with the
> Nvidia glx module? I'm using the static linked one. I know 
> that when you
> select fullscreen mode in the game it lookes for the 
> libGLMesa.. whatever
> in the quake dir, I but in a link instead of this file to my 
> libGL.so.1 
> (the TNT one) but this crashes the X server. Any one any 
> idea? Am I doomed
> to play in a window?

See below from g200-dev. Maybe you're having the same problem. Also check
that there are no other old libMesaGL or libGL's in your library path's.

-paul. 

At 01:00 AM 11/29/99 -0600, you wrote:
>Well you guys were right, I had more than one copy of Mesa lying around.
>I fixed that now the gears demo runs at 430 fps! The only problem is
>that now quake3 crashes after running the ID animation (which seems to
>be running smoothly now). Here's what is outputted:

Try moving or deleting the voodoo mesa .so in the q3demotest directory.

John Carmack




More information about the ILUG mailing list