[ILUG] games.linux.ie

Jerry Connolly jerry.connolly at eircom.net
Sun Feb 25 14:55:36 GMT 2001


Paul J Collins said the following on Sun, Feb 25, 2001 at 02:10:58PM +0000, 
>     JC> I don't personally see anything wrong with making money.  I
>     JC> have coded for money in the past, and will do in the future.
> 
> Again, your quoting has messed this up.  The statement above was a
> corollary to:
<SNIP>

Ok, read that, and I still read it as saying that making money from developing
and selling software is a bad thing.

>     JC> then of course I'll use it, but if free software isn't
>     JC> available with the functionality I require, and I don't have
>     JC> the skills or the time to develop it, then I'll have to pay
>     JC> for it.
> 
> Examples?

Not the type of example I had in mind exactly (I was thinking more of a
business setting where software may be required for carrying out one's work),
but games serve a good example.  I play a couple of FPS games, namely Counter
Strike and Quake 3 Arena.  One is a free to download mod to half-life, the 
other cost me 35 quid.  Both excellent games in my opinion, although they are
quite different in how you play them, and I don't know of a free equivalent to
the non-free game that comes close in terms of quality.

I do not have a problem with paying 35 quid, because a lot of work went into the 
product and I enjoy playing it.  How is my freedom being stifled here?

> Tacit approval of proprietary software is peeing in everyone's
> cornflakes.

Proprietary software is apparently restricting your freedom, making your non Intel 
hardware less useful, pissing in your cereal and giving you an ulcer by the sound 
of things.  Sounds like it's winning.

-- 
Jerry Connolly                  Computer Incident Response Team
jerry.connolly at eircom.net       Eircom Multimedia
 
Opinions stated are my own and not necessarily those of my employer, 
yadda yadda yadda.




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