[ILUG] Linux mobile game development
Brian Foster
blf at blf.utvinternet.co.uk
Tue Mar 15 07:03:25 GMT 2005
On Monday 14-Mar-2005 J Reidy asked:
> Does anyone know if it is possible to develop mobile games on linux?
> I've looked at brew but the compiler (ARM) costs £1,500.
> I know j2me is an option but we'd like to use C/C++ if possible.
I have no real idea what you need, but perhaps
http://www.bit7.co.uk/microlight.html might be useful?:
• Microlight-3D is a 3D rendering engine for low resource devices
such as mobile phones and low-cost consumer electronics.
It requires only a 32bit CPU and a true-colour frame buffer.
No FPU or graphics accelerator is necessary.
• MicrolightAudio is a low-resource audio mixer for the same class
of device as Microlight-3D. It allows multiple channels of sound
effects and music to be mixed down to a single output stream.
disclaimer: Bit7 is run by a friend of mine.
cheers!
-blf-
--
Experienced (20+ yrs) kernel/software Eng: | Brian Foster Montpellier,
• Unix, embedded, &tc; • Linux; • doc; | blf at utvinternet.ie FRANCE
• IDL, automated testing, process, &tc. | Stop E$$o (ExxonMobile)!
Résumé (CV) http://www.blf.utvinternet.ie | http://www.stopesso.com
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