[ILUG] Linux mobile game development

Brian Foster blf at blf.utvinternet.co.uk
Tue Mar 15 07:03:25 GMT 2005


On Monday 14-Mar-2005 J Reidy asked:
> Does anyone know if it is possible to develop mobile games on linux?
> I've looked at brew but the compiler (ARM) costs £1,500.
> I know j2me is an option but we'd like to use C/C++ if possible.

I have no real idea what you need, but perhaps
http://www.bit7.co.uk/microlight.html  might be useful?:

 • Microlight-3D is a 3D rendering engine for low resource devices
  such as mobile phones and low-cost consumer electronics.
  It requires only a 32bit CPU and a true-colour frame buffer.
  No FPU or graphics accelerator is necessary.

 • MicrolightAudio is a low-resource audio mixer for the same class
  of device as Microlight-3D.  It allows multiple channels of sound
  effects and music to be mixed down to a single output stream.

disclaimer:  Bit7 is run by a friend of mine.

cheers!
	-blf-
-- 
Experienced (20+ yrs) kernel/software Eng: | Brian Foster   Montpellier,
 • Unix, embedded, &tc;  • Linux;  • doc;  | blf at utvinternet.ie   FRANCE
 • IDL, automated testing, process, &tc.   |  Stop E$$o (ExxonMobile)!
Résumé (CV) http://www.blf.utvinternet.ie  |     http://www.stopesso.com



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